Data Manipulation Tags
ONLY AVAILABLE IN VERSION 2 OR HIGHER (Most capabilities are designed for version 7 or higher)
Feature coming soon!
Tag's are currently in version 6 but are accessed with attributes. In version 7, this will be changing to use Roblox Tags system. For now, refer to their current pages to review infomation on how additional attributes work.
What is data manipulation tags?
Data manipulation tags is a way to control how individual values and tools can and cannot be saved. This uses the Roblox Tags feature under CollectionService to identify how to save data sets.
How to use:
Be careful! This feature has changed and improved since it's original release. Check which version you are using (it's an attribute within the script called Version which will have the script version number as long as you downloaded from us directly AND no one in your project alternated it).
Please correspond that to the correct instructions!
VERSION 6 OR BELOW:
These versions use Attributes. Please go to the data value or folder that you want to change and add an attribute. IGNORE AVAILABLE TAGS SECTION DUE TO RENAMING! The available tags for all of these version's are...
SaveOnDeath - Boolean value (Must be marked as false to work)
SaveOnRejoin - Boolean value (Must be marked as false to work)
VERSION 7 OR ABOVE:
In version 7 or higher, the process has been heavily improved and simplified! Go to the data value or folder you want to change and add a tag and from there you'll be able to choose the option that you want. By default, all tags supported for your version (and anymore that you project contains) will be available making the process a lot cleaner.
Available Tags:
HEADS UP! Don't refer to this list if you are using Version 6 or below. They use attributes with diffrent wording and less option's.
SDS_NoDeathSave
Stops the value from saving on the players death
ALL VALUE TYPES (Hidden and Public)
SDS_NoRejoinSave
Stops the value from saving on the player rejoin
ALL VALUE TYPES (Hidden and Public)
SDS_SaveOnWorldSpaceRelocation
Allow's for values or folders to be moved from the player instance and and still be saved no matter where in the game space it is
Hidden Value Types
Experimental_Feature
This cannot be used by devs. This is for tester's and BETA people to identify features that may be unstable or has added risks that are additionally in production version's (open beta's). It will also be mentioned on this docs site.
NO AVAILABILITY CURRENTLY
More data menipulation tags will be coming soon!!!
Last updated