SimpleDataStores-RBLX
  • Roblox SimpleDataStores
  • Player Data
    • PublicPlayerData
    • HiddenPlayerData
    • Folder/Table Data Saving
    • SaveOnDeath and SaveOnRejoin
  • Full errors list
  • Settings
    • CanSaveBackpack
    • SaveInStudio
    • DataStoreName
    • CustomTablePropretiesSave
    • EnableEconomyTracking
    • OutputDebugging
  • Custom Data Module [🔜]
  • Newest Fix
    • LATEST VERSION
    • [COMING SOON] Version 7
    • Version 6
    • Version 5
    • Version 4
    • Version 3
    • Version 2
    • Version 1
  • Help & Feedback
    • Dev Forums
  • Deprecated
    • Data Management Team [🔜]
    • Enhanced Output Debugging
    • Modifications
Powered by GitBook
On this page
  1. Newest Fix

[COMING SOON] Version 7

This version is not currently released. Please refer to Version 6 or below instead

Some Features are rolling out NOW!

The improved documentation change is currently being rolled out and some changes may currently be visible but some are still coming soon.

  • NEW FEATURE - Added Custom Data Module to redirect player data from Roblox DataStoresService to any ModuleScript to process and further manipulate player data.

  • NEW FEATURE - Added CanSaveBackpack new setting called 'AutoDetectTools'. This is an experimental that will automatically search as much of the game files as possible to find tools/gear that the player can have saved in their backpack/inventory. Additionally, if you give the tool a bool attribute named "ignore" then it will continue to not save that tool.

  • CHANGES - More code optimisations internally which should make the package/system easier to understand and better for further debugging if required.

  • EARLY ROLL OUT - CHANGES - Visually improved documentation with new features such as tables to better organise infomation such as settings classes and possible errors with solutions, fixes to spelling mistakes, more in depth detailings and tutorial videos explaining each process for visual learner's.

  • CHANGES - Enhanced Output Debugging has been deprecated and instead intergrated with Output Debugging. With this, all warning logs that came with the original OutputDebugging (Not including saved and retrieved player data infomation) are now enabled regardless due to their importance.

  • CHANGES - Hard coded error's now have a corresponding error number which links to the Full errors list page to help finding errors and resolving them quicker and more efficient.

  • BUG FIXES - Fixed package not automatically reparenting itself to ServerScriptService and also fixed the warning log for when it does needs to reparent itself

DOWNLOAD HERE: VERSION NOT RELEASED

BETA TESTING RESULTS: This version is currenting in in-dev. No BETA testing logs are currently available

CURRENT STATUS: Not ready to release

What's coming next?

While I tried to add it this update, I was still unable to but coming soon I will finally be releasing the Data Management Team tool which will let you set user's to be player data admins to view and modify player's data.

PreviousLATEST VERSIONNextVersion 6

Last updated 2 days ago