[COMING SOON] Version 7
This version is not currently released. Please refer to Version 6 or below instead
Some Features are rolling out NOW!
The improved documentation change is currently being rolled out and some changes may currently be visible but some are still coming soon.
NEW FEATURE - Added Custom Data Module to redirect player data from Roblox DataStoresService to any ModuleScript to process and further manipulate player data.
NEW FEATURE - Added CanSaveBackpack new setting called 'AutoDetectTools'. This is an experimental that will automatically search as much of the game files as possible to find tools/gear that the player can have saved in their backpack/inventory. Additionally, if you give the tool a bool attribute named "ignore" then it will continue to not save that tool.
CHANGES - More code optimisations internally which should make the package/system easier to understand and better for further debugging if required.
EARLY ROLL OUT - CHANGES - Visually improved documentation with new features such as tables to better organise infomation such as settings classes and possible errors with solutions, fixes to spelling mistakes, more in depth detailings and tutorial videos explaining each process for visual learner's.
CHANGES - Enhanced Output Debugging has been deprecated and instead intergrated with Output Debugging. With this, all warning logs that came with the original OutputDebugging (Not including saved and retrieved player data infomation) are now enabled regardless due to their importance.
CHANGES - Hard coded error's now have a corresponding error number which links to the Full errors list page to help finding errors and resolving them quicker and more efficient.
BUG FIXES - Fixed package not automatically reparenting itself to ServerScriptService and also fixed the warning log for when it does needs to reparent itself
DOWNLOAD HERE: VERSION NOT RELEASED
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