Importent Infomation
DataLossPrevention versions have been rolled back temporarily due to a game breaking bug. I am working hard to bring this back!
SaveOnDeath and SaveOnRejoin:
With any value or folder in both PublicPlayerData or HiddenPlayerData, you can use attributes to have more control over how your player data is saved. You can now simply add a boolean attribute called "SaveOnDeath" and/or "SaveOnRejoin".
SaveOnDeath: TRUE [DEFAULT] - The value or the contents of a folder WILL save when the player dies and respawns FALSE - The value or the contents of a folder WILL NOT save when the player dies and respawns
SaveOnRejoin: TRUE [DEFAULT] - The value or the contents of a folder WILL save when the player leaves and will be successfully retrieved when they rejoin the game FALSE - The value or the contents of a folder WILL NOT save when the player leaves and will be successfully retrieved when they rejoin the game
Additional Details: - If you do not implement these attribute's then don't worry as the game will automatically set them to TRUE. - When you implement these attribute's, ensure that they are boolean values or else you may run into errors or unexpected behaviour!
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