Version 4
Last updated
Last updated
THIS VERSION IS UNSTABLE
It has been noticed that there are some Player data saving issues that links all player data to each other causing unexpected behavior. Please refer to latest versions!
You can now add “SaveOnDeath” and “SaveOnRejoin” boolean attributes to values and folders in PublicPlayerData and HiddenPlayerData. You don’t need to do this as by default both are set to true and this can be changed during gameplay via the player instence even if you did not add this yourself.
Implemented an update alert, When a new version of EasyDataStores is released, you’ll see a warning in the output console telling you that there is a new version.
Fixed saving issues when CanSaveBackpack was enabled. You should now no longer see issues or errors when saving with this setting enabled. Additionally, This should also fix issues where player data would get fixed up.